pllightsource
: Sets the 3D position of the light
source
Sets the 3D position of the light source for use with plsurf3d
and plsurf3dl
-
x
(PLFLT
, input)
X-coordinate of the light source.
-
y
(PLFLT
, input)
Y-coordinate of the light source.
-
z
(PLFLT
, input)
Z-coordinate of the light source.
Redacted form: pllightsource(x, y, z)
This function is used in example 8.